

Fixed extremely long vehicle’s loading times (That was complicated to fix.With several sizable patches and improvements released for the game in recent weeks Drive is fast becoming a solid and enjoyable title that continues to grow in popularity within the sim community.įollowing a few initial bugs encounted post 0.5.6 update the developers have released a quick hotfix patch to address some of the new issues.Ī full changelog including hotfix release can be found below. Highly moddable and featuring a number of visually impressive locations and vehicles BeamNG has been growing in size and functionality of late. While not always strictly enforced, moderators may act in situations where new submissions detract from the welfare of the subreddit.BeamNG: Drive has been updated to reach version 0.5.6.1 of the unique soft body physics driving simulation. Please try to include a descriptive title with your post, do not title it "Why"/"Broken", etc. Support posts must include self-text for context/information. You may consider posting such submissions to /r/okbuddybeamng (not affiliated with this subreddit) instead. Low-effort, meme, or NSFW content will be removed. No low-effort submissions and memes, or NSFW content. Comments that devolve into purely off-topic discussions may be locked. For example, showing off a cool stunt, introducing a new mod you've developed, etc.įor posts, if not obvious, you should submit the link as a self-post and include an explanation.

Submissions with a specific purpose are not considered self-promotion. This includes but is not limited to YouTube content, blogs/articles, referral links, etc. Be respectful, or you may be banned.ĭo not link or discuss pirated mods, games, or piracy websites.

Toxic and aggressive behavior will not be tolerated.ĭo not be rude to any other user. Keep discussions civil, mature and friendly. No offensive behavior or inappropriate content. BeamNG.drive is a realistic and immersive driving game, offering near-limitless possibilities and capable of doing just about anything!īeamNG in-house soft-body physics engine simulates every component of a vehicle 2000 times per second in real time, resulting in realistic and high-fidelity dynamic behavior.
